Thursday Instep Update: choosing new engine


No big updates. Trying out different engines. Will decide based on how easy to port over, how it looks, how game play feels. Or decide to leave this game, and instead grow skills by working on another mini-game. One of these other ideas might allow me to create more experiences faster for you guys. I have a couple ideas for VR and visual novel. 

This game was actually where I pared down a big project that was taking forever, to learn about creating a rounded-game with a menu, levels, goals, an end, and publishing. This pared-down version was definitely eye-opening -- it turned out to be bigger and take longer than I'd expected.

Let me know if you have a preference, all comments and feedback are welcome and always appreciated!

Get Feet in Orbit of Doom

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